Hello everyone, and welcome to Kerbal Space Program - Community Redux!
My name is Alex Gavrilov - I am the lead of this great project.

We are just a small indie team of independent developers. However, we are working hard to create a new Kerbal Space Program game just because the good old KSP game really shows its age now. It has a lot of issues with the outdated Unity engine (poor performance and some glitches). Those things cannot be fixed without a ground-up rewrite, so we just do it right now.

Moreover, the new KSP2 is the biggest disappointment. It is abandoned and no longer even in development. A lot of gamers say that KSP as a franchise is dead now. And we say - "No way!" We are here to unite the great, strong, awesome KSP community and make a new KSP just the way we want it!
The project just started!
Today we proudly announce the Kerbal Space Program - Community Redux project.
Development report #0001
So this is our very first development report. We plan to publish such reports every month to let you know our current progress and our plans.

At the end of October we plan to make our Astrophysics Core more or less useable since this is our number 1 priority and the most essential part of the entire project. And then in December we reallocate our best efforts to graphics. We want to integrate the awesome Parallax Continued mod into our new game, so we plan to try to contact the author of this awesome mod. Basically we hope that somewhere in December we have a nice orbiting demo scene already if everything goes well.

About our forum. There was a plan to use some free PHP forum software such as phpBB or Simple Machines. But after checking them, we really don't like how they work. So we ended up writing our own web forum, and it takes some time. We hope that it is also available somewhere in December.

And the important notice: "We need reinforcements!" We need talented Unity developers who can take care of small but essential parts of the project. If you are a mod maker for the original Kerbal Space Program game, now you have a great chance to step up from making awesome mods to making essential parts of the game!

For any kind of information, please contact us by email: kspredux@gmail.com - we will answer anyone during a week's time.
The project just started!
Hello and welcome! At the moment we have a bit of chaos in the project because we just started.

- So, who are we?

We are a small team of independent indie developers.

- Why do we make a new Kerbal Space Program game?

Because we have Unity programming skills, and we just love the original Kerbal Space Program game. A kind of game where you can use all your creativity to build awesome spacecrafts and learn something about our world and space. Since KSP2 is the biggest gaming disappointment and is no longer even in development, now it is our turn to create a new Kerbal Space Program game.

Our goal is to rewrite the entire game from scratch, and this is a huge amount of work. “We choose to go to the Moon in this decade and do the other things, not because they are easy, but because they are hard”. Right now we are working hard on the new astrophysics core. We work closely together with a PhD in astrophysics to create precise and optimized space game physics.

Our next steps: In October we plan to finish this website and to open our forum - the central place of discussion and coordination of the game development process. We hope that the very first demo is available by the Christmas this year.

- Why do we use the Unity game engine?

Because we have a good experience with that game engine, the latest LTS version works really well. Moreover, we hope to involve the great massive Kerbal Space Program modding community in the rewriting process. Instead of making great mods for already outdated original game, let's use all our skills to make a brand new awesome game!

- Do we know that the new Kitten Space Agency game is already in development?

Of course we do, but they use their own custom game engine and a whole different approach. We use well-known game engine and we want to be as much friendly to the original Kerbal Space Program modding community as we can and include some great mods into the new game core.

Please stay tuned, more awesome news is coming soon...
Our small indie team needs reinforcements to speed up development. While we are working hard on physics and graphics right now, some essential parts of the game are on hold. So if you are a former developer of the original Kerbal Space Program game or a skilled mod creator for the original game or a talented Unity developer, this is a great chance to show all your skills and to join our team.

We have a $0.000 budget right now, so if you sometimes just do something useful for this new awesome game project - that is more than enough for now. As for mod makers, you now have a chance to step up from making great mods into making essential parts of the game.

For any kind of information, please contact us anytime by email: kspredux@gmail.com - we will answer anyone during a week's time.
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